Strategy Guide

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Free-to-play training simulator. No real money is used, deposited, wagered or won. For educational purposes only.

Cash Game is a free no-limit Texas Hold 'em training simulator at $5/$10 blinds. It runs entirely on your device and never uses real money. This guide covers everything you need: the rules, the math behind good decisions, and the strategy that wins over time.

1. The rules of Texas Hold 'em

Each player receives two private cards. Five shared community cards are dealt face up in three stages. You make the best five-card hand from any combination of your two cards and the five on the board.

2. Hand rankings

From strongest to weakest: royal flush, straight flush, four of a kind, full house, flush, straight, three of a kind, two pair, one pair, high card. The Rankings tab in the menu shows an example of each.

3. Position: the most important edge

Acting last is a huge advantage. You see what everyone else does before you decide, you control the size of the pot, and you can bluff more effectively. The button is the best seat; the blinds are the worst.

4. Starting hand selection

Most losing players play too many hands. A disciplined starting range is the fastest way to improve.

5. Outs and the rule of 2 and 4

An out is a card that improves your hand to the likely winner. A flush draw has 9 outs; an open-ended straight draw has 8; a gutshot has 4.

Quick estimate: on the flop, multiply your outs by 4 to get your percentage chance of hitting by the river (if you'll see both cards). On the turn, multiply by 2. A flush draw on the flop is roughly 36%; on the turn, roughly 18%.

6. Pot odds

Pot odds compare the price of a call to the size of the pot. If the pot is $90 and you must call $30, you're risking $30 to win $120 total — you need to win more than 25% of the time to profit.

Formula: required equity = call ÷ (pot + call). If your chance of winning is higher than that number, calling is profitable over the long run.

Implied odds add the money you expect to win on later streets when you hit. Deep stacks make speculative hands like small pairs more valuable for this reason.

7. Expected value (EV)

Every decision has an average result over many repetitions. A good decision has positive EV even when it loses this particular time. Judge your play by the quality of decisions, not individual outcomes — poker results are noisy over hundreds of hands.

8. Bet sizing

9. Game theory and balance

Game Theory Optimal (GTO) play means mixing value bets and bluffs in proportions an opponent can't exploit. Against real players, the bigger profit usually comes from exploitative play: noticing tendencies and adjusting.

10. Reading opponents

Two simple stats describe most players. VPIP is how often they put money in preflop; PFR is how often they raise. Loose players have high VPIP; passive players have VPIP much higher than PFR. The session log in the menu tracks these for you and every opponent.

11. Common leaks to avoid

House rules for this simulator

Fair dealing

Every deck is shuffled with a cryptographically seeded generator. Opponents only react to actions they can see — never your hidden cards.

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